Can you defeat rival challengers, unlock the 9 Dragon Gates, and become the true KING OF MAHJONG?
**Why you will love 3P Mahjong Fury:**
**✔️ Play for Free**
**✔️ Stunning Visual Effects**
**✔️ Easy to Learn**
**✔️ No Win Limit!**
**✔️ Fast & Intense**
**✔️ Real-time Multiplayer**
**✔️ Raise the Stakes**
**✔️ Learn & Improve**
**✔️ Daily Bonuses**
**2. Game Rules:
Mahjong Fury follows the conventional Mahjong Rules except for the following
A. Only 84 tiles in total
- 36 Number tiles, 28 Honors tiles, 16 Bonus Tiles, 4 Joker ("飛") tiles
B. Minimum FAN to Game
- To “Game”, a player needs to score a minimum of 5 Fans
- Minimum FAN to Game may vary depending on the lobby or tournament
C. Joker("飛") Usage
- Jokers can be combined with any cards to PONG or CHOW; if discarded it adds 1 FAN to your hand;
- If player subsequently draws a tile that can replace a Joker that has been used in a PONG/CHOW, the Joker will automatically be swapped with that tile;
- A Joker cannot replace a tile that has already appeared 4 times in your hand.
D. Bonus Tiles
- A pair of matching Bonus tiles is a BITE;
- A complete set of the Bonus tiles contributes to a FLOWER KONG;
E. KONG
- A KONG gives an instant payout of 5x base bet and increases the BOMB Multiplier by 1.
F. BITE
- A BITE is a pair of matching Bonus tiles; The matching Bonus tiles are:
A pair of Flower and Season of the same number;
Cat + Rat;
Rooster + Centipede;
A set of four animals, flowers or seasons;
- A BITE gives an instant payout of 5x base bet and increases the BOMB Multiplier by 1.
G. BOMB Multiplier
- A Bomb Multiplier is created whenever there is a KONG or a BITE
- The Bomb Multiplier multiplies the FAN winnings of the game;
H. FAN Multiplier
- The Fan multiplier for different FANs made are as follows:
- x1 : 5 ~ 9 FANs
- x2 : 10 ~ 19
so on and so forth
5. Scoring
A. Counting Scores
- Winner’s Fan winnings = Number of Fans x Fan Multiplier x Bomb Multiplier x 1.5 or 2
(1.5 if Hu from Discard, 2 if Self-Game)
- Winner’s final winnings = Fan Winnings x Win Boost ± Instant payout - 10% tax
B. The Combos and Fans
50 Fans:
- 13 Wonders
40 Fans:
- 18 Arhats
- Real 9 Lanterns (111 234567 999, no Jokers)
25 Fans:
- Seven Stars (7 pairs of Honours, no Jokers)
15 Fans:
- Big Happiness (NNN SSS WWW EEE)
- Big Wheel (22334455667788, no Jokers)
10 Fans:
- 9 Lanterns
- 7 Pairs (No Jokers used)
- Small Happiness
- Flowerless
- Opening Slam
- Jokers Slam
- Hidden Treasures (need self-win)
- Heavenly Slam
- Earthly Slam
- All Honors
- 3 Dragons
- Big Winds
- 7 Flowers
- Kong Flower Hu
- Kong Kong Hu
- Triple Kong
- Last Tile
3 Fans:
- Small Dragons
- Small Winds
2 Fans:
- Suit Flush
- All Pongs
1 Fans:
- Steal Kong
- Win/Hu
- Flower
- East/South/West/North Wind
- Red/Green/White Dragon
- Hon. Terminals
- Flower Set
- All Chows
- Kong Hu
- Flower Hu
B. Special Notes
- Steal Kong can only steal the tile from Pong-Kong, not Self Kong. Discarder will have to pay double.
6. Ranking System
A. Crashing the Dragon Gate
- Players will be rated and ranked based on ratings and chips, and will be matched against other similar players.
B. Rank Exam
- A player needs to qualify and pass an Exam to advance to a higher Major Rank; e.g. Novice to Intermediate.
- Players may retry the exam matches
7. Level System
- System adds XP to player’s level after a match
- Higher levels have higher stamina limit and other benefits**